Dewouter Interview (part 2)

Wrooks: Suggesting is fun and all but have you ever considered any other parts of the dota scene such as the proscene, lore making, shoutcasting or video making? In other words, Dota has many other areas in its world a player could be a part of, what brought you to the suggestions forum over those other areas?

Dewouter: I’m not a good player so I never thought entering the proscene was a possibility, lore making might even be worse, we are talking about someone who can’t think of a nickname. I never liked shoutcasting or videomaking, so I guess it wasn’t a choice. I like doing what I do.

 

Wrooks: What about commentator?

 

Dewouter: I don’t think that’s something for me, back in the days Luminous worked really hard to get these kinds of things going and he knew far more about the game than me. I learned from him, I doubt people could learn from me, and if they could they wouldn’t be interested. But primarily, I don’t like doing it. If I would do anything like it; it would be something like that statsguy is doing, forgot his name but I like his videos.

 

Wrooks: What’s your history with luminous? or do you care to share?

 

Dewouter: His site, dotacommentaries.com, made me watch the first progames of dota.

 

Wrooks:  Lets get down to business, What heroes do you consider to be needing of a serious change?

 

Dewouter: Hmm, no hero needs serious changes imo.

 

Wrooks: Do consider Strategy Guides and Commentaries by players like Tobiwon and Luminous a good source for putting hero and item ideas together?

 

Dewouter: It’s a better presentation form compared to the old text guides we had to use when we got started, so yes you could say that.

 

Wrooks:  What are some of the thoughts that run through your mind when you review a suggestion?

 

Dewouter: I have a hard time seeing how things work, it really needs time to see those things, especially since abilities get more complicated than ever. I try to look at synergy and how they can be abused. I look from a technical point of view, what happens when the spell is cast, what happens after etc.

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